January 9, 201511 yr The title says it all, I was flying from southern Illinois back up to Chicagoland today (with real world weather, what a ride! :p0502: ) And it looked like this: Obviously it's a bit of an immersion buster, any way to mitigate this or improve it? How does P3D determine where it starts and stops it's snow textures? Or is this something to do with FTX Global/Vector? I have FSGRW if that makes any difference. Paul Cordogan
January 9, 201511 yr the last vector update should fix this ... i7 4777k 4.6mhz, 32gddr3, GTX 760 4g sci ,Saitek x52,yoke and quadrant, 60 Led . SSD
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