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visual issue in P3d when panning

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Hi, firstly, I dont have vsync enabled, either in P3d or NVCP. I have tried with it enabled and disabled and it makes no difference. The issue I have is a kind of a tear, horizontally when I pan, its quite fluid though, and visually disconcerting as it makes the scenery "swim". It does it whether you use Track ir or not.


Does anyone have any ideas where I should look to try and sort this out ? I have 2 GTX 970 in SLi and its a recent issue, I dont remember having it before and I am pretty sure I have not changed anything that would do this...


Cheers, Mark

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Does it look like vsync tearing? I know you said it makes no difference with it on or off but you may need to use 'nvidia inspector' to apply vsync at a more base level with the GPU.


>>> Incoming typical troubleshooting answer <<<


You could always update your driver or downgrade if you have the latest. 

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