Jump to content
Sign in to follow this  
sebyh

How does DX10 mode(with fixer) change graphcis processing in FSX

Recommended Posts

Hello Steve or any other knowledgeable persons,

 

I am wondering how DX10 mode changes the way FSX processes graphics.

 

1) My Understanding was that in DX10 mode the majority of FSX graphics go direct to the GPU and it takes some of the pressure off the CPU, but the CPU is still doing FSX work.

 

2) Does FSX with DX10 Fixer benefit form SLI or Crossfire and if yes by how much?

 

Regards,

Sebastian

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...