July 25, 200520 yr Hi, I recently installed some AI-airlines, everything is working just fine, except for one thing: there are no landing/incoming aircraft at none of the airports, it doesn't matter where or which airport I go to but there are only departing planes, and one time by coincidence I catched an aircraft just appearing out of nowhere at the gate without it having performed a landing, not even a approach...I performed a search on the forums but couldn't find anything and I also tried waiting for 10-15 minutes each time because I heard that the AI-system is a little bit slow sometimes, but that didn't help either...Does anyone have a suggestion on how to clear this up or maybe had a similar problem?tnx Rick
July 25, 200520 yr Here is my thoughts on the matter:- Perhaps you do not have a place for the AI to park, that is why they are not landing. I have noticed that if all the parking spaces are taken up, the aircraft will not land.- An aircraft will just appear at a gate because that aircraft is about to start its flight. It must be the beginning of its flight plan at that is the starting point.Make sure you have enough parking spaces to accomodate all the aircraft. You can add parking spaces by using Lee Swordy's AFCAD program. Read the documentation before using it though....Also, make sure your AI aircraft have air files. I have noticed that when I loaded traffic from Project AI, there was aircraft files, models, sound, and textures, but no air file. I just copied an air file from another aircraft and renamed it. Works just fine now.Hope this helps a bit.Kevin
July 26, 200520 yr Author Where did you get the flightplans from and how did you install them?In FS 2002, each plane landed at a calculated time: start time + (distance/cruise speed) obviously. The cruise speed for each aircraft will be found in the aircraft.txt file, which is one of the 3 files handled by Traffic Tools to make AI work (aircraft.txt, flightplans.txt and airports.txt)In FS9, there is a facility to use an @ sign to make the plane at a precise time (e.g. @17:51:29): this is used by some to make the schedules very accurate. However, the old system works too.For the @ system to work, the cruise speed of the aircraft needs to be set at a very slow level e.g. 200 kts for a jet airliner instead of perhaps 450 knots under the old system. This doesn't affect the speed they fly, just the time they arrive at whilst you are sitting at the airport!This ensures that the calulated arrival time is always way later than the @ arrival time.It sounds stupid, and I didn't believe it at first, but if you have @ times in your flightplans, you must have slow cruise speeds, otherwise you get exactly the problem you describe.If you search the forums, you will find other people saying the same thing.So:1) get Traffic Tools if you haven't already got it, 2) decompile the flightplans, if you haven't got the aircraft, flightplan and airport txt files3) look at the flightplans to see if you have @ times4) if so, edit the cruise speeds in the aircraft.txt files to something like 200 kts and recompile.By the way, www.mostrealisticai.com is a good place to get reliable flightplans with an easy to use installer.
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