September 10, 200520 yr Hi Everyone and Greetings from Sydney, Australia, I am just in the process of updating my AI traffic (using the F1 Ultimate Traffic schedules) as I have done a number of time over the last few years and find it gets increasingly time consuming as more and better models emerge. I love my traffic and was most thrilled when MS introduced the future back in the days. I was instantly hoping that one day (didn't imagine it would come so soon) we could simulate the worlds airliner traffic within FS. And as we all know today: it can be done! I am a picky fellow and I prefer my models to look good and go easy on my precious frames so I use mainly AI Aardvark, FSPainter, Evolve AI, CDAI, and PAI models among others. I also make sure that all planes are installed with parking codes and proper ATC code following a consistent naming standard derived from the PAI texture installer. Also I ensure that the radius of every plane follows PAI standards. As you can imagine (possible from your own experience) this is a massive task when you attempt to do it for every airline of the world (where schedules are available in UT or elsewhere).So I was thinking to myself: What if a group of simmers with a similar goal could share the work and enjoy the results together? My suggestion is to create a small group of fellow simmers and have each take care of one or two aircraft models. That means that one person could take responsibility for, say the B777-200 and 300 series and select the best model available and populate it with repaints. In this particular case one would select the FSP 777 and go hunting for all available repaints. Then you would use the PAI texture installer and install all textures as per FSAI naming standard. Then test your work with FSrepaint (the test version) and you are done! Next you would compress the folder and make it available to a group member in charge of quality control and distribution (I intend to create a password protected FTP server for the file exchange). In return you'll get EVERY other model that the other team members created. We could even share the UT assignment file in the end to avoid that every group member would have to do the assigning themselves, and as all will have the exact same aircraft on their drives that would work just fine. What do you guys think? Every group member would have top notch traffic in no time! All models tested for errors, with standard naming convention! I'd like to add that I have no intention at all to make the results available publicly in order to honor the rights of all the great authors of models and repaints out there (Thank you so much for all your work!). The idea is to have a small collaboration project among a group of fellow simmers. Please speak up if you take offense in my idea. If you'd like to join or comment please send me a mail at: [email protected] Best regards, Alex
September 10, 200520 yr Errm,Isn't this what PAI are already doing with the airline package auto installers? Glenn Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD
September 11, 200520 yr Hi there,I think you might be misunderstanding my post. Maybe I didn't phrase it clear enough (sorry it's early in the morning here in Sydney, AU ;-)).The idea is to populate Flight1's Ultimate Traffic (UT) with frame rate friendly models such as AI Aardvark and FSPainter's (among many others).UT core strengths are the excellent real world schedules is offers. Problem is that downloading and assigning all the needed repaints is a VERY time consuming process, especially if you want to use models by Ai Aardvark, FSP, TU, Evolve AI etc.I have spent countless hours doing just that and figured that a joined effort among a small group of interested people might save a lot of time and work.Of course you wont need to own a copy of UT to join in if you want to use other schedules (such as MRAI).Hope this makes sense to you.Best regards,Alex
September 11, 200520 yr G'day AlexIt's an interesting idea but most seemed to be turned off simply because it's just so horrendously time consuming. Also, customisation of UT (& similar payware) seems to be a rather "personal" tweaking situation whereby you tend to do what you feel like doing at the time given your favourite AI/airports etc. and your time constraints.Hope I haven't rained on your parade! ;) Happy simming from a fellow Sydneysider.Cheers :)Josh
September 11, 200520 yr Hi Alex,I've just spent the past 12 months doing exactly this. Trust me, it's better to do it by yourself. And UT's flightplans are useless, I started out swapping better models onto UT, but found the traffic was still very light in density - use MRAI flightplans they are MUCH better. UT is now in the bin.Cheers mate. Regards, Max (YSSY) i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU
September 11, 200520 yr I have also ditched F1's ultimate traffic after using MRAI flight plans. For some reason UT never had enough traffic, and outside the US there was barely any traffic for asia, africa, and the middle east.David
September 11, 200520 yr Thanks for the input everyone.I will defenitly consider using MRAI flight plans as they are available. Seems that I am a little late to join the party though as MRAI is just closing it's doors :(Best regards,Alex
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