December 25, 201510 yr Using FSX and Steve's DX10 Fixer. Started experiencing some stutters and the annoying white flashes in the sea especially when the aircraft is below 2500 feet. Noticed this after I installed FTX Vector. I deleted the sub directories in the Shaders folder so that FSX starts rebuilding them again. To my surprise FSX is not re-building the Shaders folder after several reboots of the sim. GRAPHICS section of the fsx.cfg file as under : [Graphics] D3D10=1 MultiSamplesPerPixel=8 MultiSampleQuality=8 SHADER_CACHE_PRIMED_10=1693458434 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=0 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 HIGHMEMFIX=1 ALLOW_SHADER_30=1 //08/11/2013 //ForceWindowedVSync=1 Is there something wrong? Regards Teddy
December 27, 201510 yr I have this line by [Graphics] SHADER_CACHE_VERSION=9. You can take any number,start with 1,the next time if you want rebuilding the shader take 2,no more rumble in your files. Maybe if you set this line by your [Graphics] FSX rebuild the shader. Take also a look here : https://fsxtimes.wordpress.com/2011/07/11/clean-up-shader-cache/ Jan
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