February 28, 201610 yr So textures look fine and clear for me when they are close like less than 2 miles away but as soon as that threshold breaks there is an immediate loss in quality with the textures. Any texture tile that is more than 2 miles away looks very blurry and it's getting very annoying. Is there a way to fix this or do I have to deal with it? Here is a link showing the problem - https://gyazo.com/158762f6591424c5941357d681fd5109 I am currently running P3D V2.5 Also tried tweaks like FiberFrameTimeFraction and Texture Max Load and Affinity mask and none have worked so I have gone back to default cfg. ANY HELP IS GREATLY APPRECIATED!!!!!!!! Also using FTX Global with UTX
February 28, 201610 yr What hardware are you using? David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA
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