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How to spot LOD difference visually

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Since I moved to P3D directly from FS2004 skipping FSX entirely, all this LOD Radius drama didn't touch me.  However, now I'm trying to figure out how LOD is working in P3D. My understanding that the bigger LOD values extend autogen radius in P3D. Thus, I decided to test this theory with UTX Lights and found out that UTX Lights Radius visual difference is non-existent with either "medium" or "extreme" LOD.  So, how could I really spot a true LOD difference at P3D



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