March 28, 201610 yr I would like to install the AFCAD file remake of the default Zamperini Field located in Torrence, CA. The instructions here state to copy .ad2 files to the Addon Scenery/Scenery folder. How can I achieve this in v3?
March 28, 201610 yr I would like to install the AFCAD file remake of the default Zamperini Field located in Torrence, CA. The instructions here state to copy .ad2 files to the Addon Scenery/Scenery folder. How can I achieve this in v3? I am pretty sure that .AD2 files are internal to ScruffyDuck's Airport Design Editor. I tried putting those files into my scenery and nothing happened so I went ahead and opened up ADE (latest revision), http://www.mediafire.com/download/fl5fut2e7l5dki9/ade_169_5930_rc1_full.zip , compiled it to a BGL file, to the same location, and everything showed up as expected. I think the author was up late and simply forgot to compile. In any case, thanks to the author for a nice update for KTOA. Enjoy Chas My first sim flight simulator Take a ride to Stinking Creek! http://youtu.be/YP3fxFqkBXg Win10 Pro, GeForce GTX 1080TI/Rizen5 5600x OCd,32 GB RAM,3x1920 x 1080, 60Hz , 27" Dell TouchScreen,TM HOTAS Warthog,TrackIR5,Saitek Combat Rudder Pedals HP reverbG2,Quest2
March 29, 201610 yr Author Thanks Chas, I got this to work by creating a folder in my root directory .\KTOA and then creating a scenery sub folder and placing the compiled BGL file there. Next I added the scenery in the usual way from inside Prepar3d.
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