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REX4 flat sun textures in DX10 mode

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Hi everyone,

 

I recently moved to DX10 using Steve's Fixer. So far it runs great and I am getting settled in with all the tweaking done to water etc. But there is one problem still remaining: REX4 uses FSX lens flare technique to simulate glare effects which are otherwise gone when using DX9 without bloom. In DX10 mode, however, this REX glare effect is almost unnoticable, resulting in the sun appearing flat.

 

Switching sun effects to DX9 in REX4 options makes the glare effect as it should be, but it breaks the sun texture itself.

 

I was searching for a fix on the internet but all the suneffect.cfg files I found so far were designed for DX9 and look weird in DX10.

 

Any tips or help would be great. :) thx

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