November 6, 20232 yr On 10/22/2018 at 2:34 PM, gregory.goodwin1 said: Just a couple of additional points on my earlier post for clarification. I am talking about creating airports with Airport Design Editor. There are two types of polygons that you can create in ADE, a tarmac polygon and a ground polygon. This fix requires the tarmac polygon to be used. Tarmac polygons have a list of textures that can be applied and it doesn't matter which texture you use. As a general rule of thumb I put the polygon about 4 runway lengths away but I haven't experimented much to see how far it really has to be to work. You should be able to modify 3rd party airports with this issue if you crack open the correct .bgl file with ADE and then make the modification above. Does this method work for P3DV5? (and ADE V1.79?). I am trying to port a P3DV4 3rd party airport into v5. When turning onto or off from either end of the runway, all runway and taxiway surfaces disappear. A few seconds later, having taxied ten to twenty metres further along they will reappear again. If I was confident this fix worked i would persevere with it, but I've had no success as yet.
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