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P3D v3.2 Night Textures...Underwhelmed

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So doing my first night flight with P3D. Problem is, it seems way too dark overflying cities from high up altitudes typical of commercial flight. I remember FSX it was much more bright. I have been researching and have read that if you have FTX Global installed it will cause the night to not really have any luminescence to the tiles. I have FTX Global and Vector. My HDR is on with the settings of .85/.95/.85. When getting down low the vector lights are good but would like the whole scene of light from cities to be much brighter. I read that the default P3D tiles are brighter but don't really want to give up FTX Global. Any recommendations to get a better luminescence from the tiles at night? 

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