January 17, 20179 yr I'm wondering thoughts on the headshake plugin.. By default XP11 seems to shake and move quite nicely in wind/turbulence, even without headshake.. so what does the headshake plugin add, more vibrations making it harder to hit controls i assume (real life style)? So the question is for VR use.. any point or does the effect even add much.. i've tried it with it enabled, but i couldnt tell or maybe i need a set of circumstances to really test and see the difference. I do know that headshake currently causes issues in some cockpits with b6.. an update is needed.. Thanks in advance Asus Strix z790-e; 1000 watt evga SuperNova Plat; 14900k AC_LL 0.55 adp -0.050 253/253/355 CEPoff (CB-1pass 39200 80c, msfs peak 92,avg 60-78c, astrorender 95c,room76F); 64GB(dual 32) cl32 6400 at 6400 xmpII F5-6400J3239G32GX2-TZ5RK, Asus Ryuo III 360mm; Thermaltake v51 Case; Gigabyte 4090 OC; VR-Crystal; Dofreality H6; Astrosite
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