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Headshake plugin on XP11, have a purpose with VR?

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I'm wondering thoughts on the headshake plugin..  By default XP11 seems to shake and move quite nicely in wind/turbulence, even without headshake..  so what does the headshake plugin add, more vibrations making it harder to hit controls i assume (real life style)?  So the question is for VR use.. any point or does the effect even add much.. i've tried it with it enabled, but i couldnt tell or maybe i need a set of circumstances to really test and see the difference.


I do know that headshake currently causes issues in some cockpits with b6.. an update is needed..


Thanks in advance

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