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SimonC

Shimmering with FSL A320

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Hello,

 

I am trying to combat the massive shimmering I have with the FSL A320.

 

With the NGX, which I mostly fly, I was very successful adding mipmaps to all textures that shimmer in the sim.

In P3D I am using 8x MSAA and 16x ANISO.

That was, for NGX, enough. I added mipmaps do wings, engines and tail as far as I can remember. It was not needed for the fuselage.

 

With the A320, I have terrible shimmering on fuselage, wing-lines and texts.

I can convert the fuselage, tail and wings. That works fine.

 

But if I convert the file with texts (which is usually in the .Texture folder of the aircraft itself, file: cfm_engine_overlays.dds), the text stays blurry, even worse, it fades into kinda grey, instead of less shimmering and cleaner to read when closer, how it should actually be with mipmaps.

 

I know I can enable SGSS, which works quite well btw, but it's a performance killer x100. Same with DSR (which is basically the same).

 

Resolution is native 2560x1440.

 

Anyone else with the same problem?

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That's the A320's cloaking device engaging; it's so you can sneak up to the holding point in front of all those rival 737 NGs. :P

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That's the A320's cloaking device engaging; it's so you can sneak up to the holding point in front of all those rival 737 NGs. :P

Hahaha :BigGrin:

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