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Pochi

XP10 Texture size setting

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Hello,

I read somewhere that one need to set texture size setting to max (extreme) in order to display orthophoto in game to their realsize. Orthophoto resolution would be cut in half with each notch back from extreme (ZL17 would become ZL16 resolution with one notch minus).

Is that true statement? Does everybody using orthophoto run their texture setting to extreme. I tried and it fills my 1070 vram to 95%. I guess the 8go vram from 1070 was the way to go^^

What do you think?

Best regards,

 

Pierre

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