tailspin45

Remove B-25 exhaust flash textures?

6 posts in this topic

Search for but couldn't find the textures used to create the exhaust stack flashes.

I'm not fond of them and would like to remove them.

Does anyone know where they are and what they're called?

 

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Guess who???

In the panel folder look under [VCcockpit02] and double slash "gauge28=".  See if that works. 

[VCockpit02]

//gauge28=BT_B25!B25_FLASH, 0,0,0,0

 

Textures would be in the root effects folder in the texture folder... would be something like fx_xxxxx.bmp , not sure what the naming would be.

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Hi! You're everywhere! And so is you're great work!

Whoever found a way to make those short B-25 stacks light up was a true artist! But I've never seen them during the day, and at night it's more a steady glow than flashes. Indeed, you can adjust the mixture by the color of the flame.

Thanks for the tip!

I'm lovin' this airplane. Figures you had something to do with it!

Added Solomon V2 terrain and droppable bombs and reliving my Dad's childhood when he was flying over there.

fsx%202017-05-09%2006-50-20-22.jpg

 

 

 

 

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I did the same with Manfreds KC-97 with smoke effects... heavy throttle, heavy smoke at max rpm, and light smoke at climb power settings.

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Well, rats. That didn't work.

Commented the line out with the //, but exhaust flashes are still there.

And I did verify that it's the right file in the right aircraft and the right line.

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Actually, your suggestion DID remove the flashing exhausts from the VC views. But not external views.They're in the aircraft.cfg file

//---------effects below controlled by XML gauge-----------------
//---------------port flash---------------------
//light.11=8,    3.45,  -9.55,  0.00, fx_B25_BlueFlash1d
//light.12=8,    3.25,  -9.55,  0.00, fx_B25_BlueFlash2d
//---------------starboard flash----------------
//light.13=9,    3.45,   9.50,  0.00, fx_B25_BlueFlash1d
//light.14=9,    3.25,   9.50,  0.00, fx_B25_BlueFlash2d

 

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