June 13, 20178 yr I have identified a problem with two effects included in this scenery which do not appear to be P3D4 compliant. It's fixed by simply adding Ground Decal=1 to the particle sections of the following effects added by that scenery as follows: ES-Largewaves.fx Quote [Particle.0] Lifetime=2.50, 3.00 Type=19 X Scale=15.00, 20.00 Y Scale=10.00, 13.00 Z Scale=0.00, 0.00 X Scale Rate=0.08, 0.15 Y Scale Rate=0.08, 0.15 Z Scale Rate=0.00, 0.00 Drag=0.25, 0.60 Color Rate=0.70, 0.75 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=8.00, 8.00 Fade In=0.20, 0.30 Fade Out=0.85, 0.90 Rotation=0.00, 0.00 Ground Normal=1Ground Decal=1 Shade=1 Face=0, 0, 0 [Particle.1] Lifetime=2.00, 3.00 Type=19 X Scale=8.00, 12.00 Y Scale=5.00, 7.00 Z Scale=0.00, 0.00 X Scale Rate=0.00, 0.00 Y Scale Rate=0.00, 0.00 Z Scale Rate=0.00, 0.00 Drag=0.15, 0.68 Color Rate=0.40, 0.70 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=8.00, 8.00 Fade In=0.40, 0.60 Fade Out=0.60, 0.90 Rotation=0.00, 0.00 Ground Normal=1Ground Decal=1 Shade=1 Face=0, 0, 0 fx_PilingWaves.fx Quote [Particle.0] Lifetime=1.00, 6.00 Type=19 X Scale=1.70, 1.70 Y Scale=1.70, 1.70 Z Scale=0.00, 0.00 X Scale Rate=0.20, 0.30 Y Scale Rate=0.20, 0.30 Z Scale Rate=0.00, 0.00 Drag=0.00, 0.00 Color Rate=0.20, 0.60 X Offset=0.00, 0.00 Y Offset=0.00, 0.00 Z Offset=0.00, 0.00 Fade In=0.20, 0.30 Fade Out=0.60, 0.60 Rotation=-5.00, 5.00 Ground Normal=1Ground Decal=1 Shade=1 Face=0, 0, 0 Waves are now all where they should be! Cheers K Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
Archived
This topic is now archived and is closed to further replies.