June 18, 20178 yr Commercial Member Hello @ll, AiTracker X Version 2.0 has been released today. Please allow for up to 24 hours until it is deployed to the shops. The main features in this release are A new depiction option, the "direct mode" for chase, formation, binary recordings and multiplayer. This feature keeps the previously missing things like sound and many animations intact - but it requires a very powerful computer and simulator (P3D V4 is recommended for best results) The multiplayer protocol has been expanded with a shared cockpit option. And various bits and pieces that I hope you will like, for example a Google Earth based "radar" depiction of all AI traffic. It is of course ready for Prepar3D Version 4 Note: for this release it is required that you uninstall the previous version! Here is the full changelog: Date 18.06.2017 Version 2.00 b12 - Bugfix: Aircraft finder not working and incorrect operation when replacing models in a binary recording Date 16.06.2017 Version 2.00 b11 - Bugfix: resolved issues when installing gauge to aliased panels Date 15.06.2017 Version 2.00 b10 - Change: buffered the network protocol, exposed dampening ratio Date 10.06.2017 Version 2.00 b09 - Change: V4 file encoding changed from UTF-8 to Unicode - Bugfix: radar gauge crashing P3D V4 Date 07.06.2017 Version 2.00 b08 - Change: using different chaser model for movement of player aircraft in multi mode - Change: Altered the way that update frequency is calculated in FOLLOW_ME modes Date 04.06.2017 Version 2.00 b07 - Change: Prepar3D V4 compatibility Date 28.05.2017 Version 2.00 b06 - Bugfix: Simple objects not following correctly - Bugfix: Helicopters are not always recogized - Change: Following/Networked protocols expanded to multi engine Date 22.05.2017 Version 2.00 b05 - Bugfix: View mode is set incorrectly when following an AC that is in AI view for the first time Date 19.05.2017 Version 2.00 b04 - Change: Accuracy for schedule enhanced to show seconds - Change: Playback window now called with "bring to front" - Change: Settings are saved when the dialog changing them is closed - Bugfix: Re-Encoder didn't recognize file type - Bugfix: Camera velocity sliders not working in chase camera mode - Bugfix: reliable delete in AI schedule list Date 15.05.2017 Version 2.00 b03 - Bugfix: corrected tool tip on View and Stop buttons. - Bugfix: added aiTrafficstate to acPositionStruct to auto-release AI without focus. - Bugfix: build error for FSX version. Date 14.05.2017 Version 2.00 b02 - Bugfix: Aircraft systems when a helicopter is following another AC - Bugfix: Detetction range cannot be larger than 80nm - Bugfix: null pointer exceptions in the gauge comms when AI is not initialized - Bugfix: Cleaning up of invalid filenames for recordings - Change: Implemented option to load recordings directly on the playback dialog - Change: Implemented dialog to change aircraft model in recordings Date 13.05.2017 Version 2.00 b01 - Change: Implemented aircraft finder as background worker process - Change: merged the point release 1.05 into a full version 2.00 - Change: implemented optional "direct mode" where added aircraft are not in "slew" -- in network mode -- as followers in formation flight -- in binary recording -- in "Chase View" mode Date 01.05.2017 Version 1.05 b11 - Bugfix: Initialization error when networked mode is activated too quickly - Bugfix: Redesigned player and AI creation in Multiplayer mode, limited to radar range - Bugfix: Couldn't share aircraft when AI was shared in advance - Bugfix: Shared cockpit didn't take static pitch into account - Bugfix: Accessing the player list used an incorrect ID, resulting in movement errors of networked planes - Change: In Pilot View, aileron, elevator, rudder and spoilers are transmitted too Date 17.04.2017 Version 1.05 b10 - Bugfix: Network players could not be created when in helicopters - Bugfix: Several bugfixes in shared cockpit and multiplayer - Change: redesigned aircraft creation timeout when in multiplayer - Bugfix: Liveries that were put at the end of the cfg file were not read by the database editor scan Date 12.04.2017 Version 1.05 b9 - Bugfix: vertical speed dial in shared mode - Change: added initial synchronisation of weight - Change: added initial synchronisation of all shared aircraft (multiple clients sharing the same AC) Date 09.04.2017 Version 1.05 b8 - Change: added ATC window to shared controls - Bugfix: duplicate events when operating toggle switches Date 08.04.2017 Version 1.05 b7 - Bugfix: When importing flights, lat/lon calculation is wrong for negative values (W/S) resulting in AI not being created - Change: Expanded the shared cockpit feature Date 02.04.2017 Version 1.05 b6 - Change: Implemented shared aircraft and shared cockpit features - Change: Copy&Paste on Server and Client window message history Date 31.03.2017 Version 1.05 b5 - Prototype: Shared cockpit Date 28.03.2017 Version 1.05 b4 - Prototype: Shared cockpit Date 26.03.2017 Version 1.05 b3 - Change: replaced datagridviews on Server and Client windows to avoid race condition (windows bug) - Change: added option to lock follower to AI position in PilotView mode (for networking followers) - Change: added option to hide network player model Date 06.03.2017 Version 1.05 b2 - Change: implemented timed message windows for aircraft change messages - Bugfix: caught Exception when logic encounters invalid camera definitions - Change: Waypoint and binary recordings can be started timer based too Date 03.03.2017 Version 1.05 b1 - Change: AircraftFinder: handling of textures that do not exist - Change: Improved reading of non-standard flight plan files (PFPX) Best regards LORBY-SI
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