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Hard edges removal and P3D Tweak Assistant

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Hello Everyone,

I have a small question in regards to hard edges visible at the horizon line, when at FL370ish and up.

Usually, to get rid of them, I would set up the upper visibily limit in ActiveSky to about 80/90mi.

I read on these forums that some people use PTA to get rid of hard edges, is that via the Haze setting? I have applied it but the hard edges are still visible at about FL370+ and upper visibility 120mi.

Would be grateful if someone could shed some light on it.

I don't mind limiting upper visibility below 90, but it also casues "Fog" effect which is quite hardcore to look at.

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