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Mr_LoL

Why can't V4 keep airport and AI textures in memory? So annoying

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Hey

V4 has a problem of not keeping textures in memory especially at addon airports and with complex AI.

 

Notice in the quick dirty video I recorded at Aerosoft Heathrow (which is the V4 "Professional" version) panning around means the game unloads things from memory. It doesn't need to do this as we're now in a 64bit environment.  Does anyone know is this a V4 problem or an add on problem? It's even worse at Latin Vfr Miami.

Thanks

 

 

 


i9 7920X @ 4.7  | MSi x299 Gaming Pro Carbon  | Gigabyte Aorus 1080Ti | 32GB DDR4 GSkill 3000mhz | 1 TB Samsung 960 EVO | 3TB Toshiba 7200rpm.

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I’d imagine it would be to save the frame rate as well. We’ll just have to see what LM does post 32 bit P3D.

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