May 15, 200620 yr Hey guys, it's me again with another problem.This time, with Project Opensky (or so I think).I recently downloaded all the packages of the Boeing 737-700/W, and am enjoying it alot...But what I have noticed is that... when my plane is parked, with the engines off, the thrust down and the avianocis off (not sure if this helps), as I scroll through other AI traffic, I plane becomes airbourne for no reason.http://img228.imageshack.us/img228/806/problem2pt.jpgYou see (where it says "Stall")?I was at a parking gate near runway 34R, and had parked perfectly (with the engines off). Next time I look at my plane, it arrived some 30 miles north of the airport's location after it became airbourne.Any reason why this happens? I tried it with other Project Opensky aircraft (like the 747, 757, CRJ-200, CRJ-900, A340), and nothing changes (i.e. the plane doesn't bounce).Also, is there anyway to custom change the turning and braking strength of the B737 (and 737W)? Because I am finding it terribly difficult to make turns in the sky, and braking upon landing.
May 16, 200620 yr Unfortunately, I don't have any idea how to fix it, but I can say that I've had aircraft sink into the ground while I'm switching around to other ai aircraft... Declared weather: FSX: ASN / FS9: ASE
May 18, 200620 yr Need to look at wheel contact points in cfg.Each aircraft has its own points, that can differ from ground level.Just an idea if possibly an obvious one.
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