February 19, 20188 yr For external view on my home made cockpit I use three screens with eyefinity and wideview aspect enabled When I operate jetways they are not rendered correct during closing and detaching When detached they seem to be ok (see photos) https://www.dropbox.com/s/ktkjzrlexu0gm70/detached.jpg?dl=0 https://www.dropbox.com/s/j90txgyz0yghcqx/detached WIDE.jpg?dl=0 When attached they seem not to be scaled for wideview (see photos) https://www.dropbox.com/s/uc0q55barej9zjo/attached.jpg?dl=0 https://www.dropbox.com/s/a0waizvg9b20mvp/attached WIDE.jpg?dl=0 During motion for attaching and detaching the graphics are messed Any suggestions please
February 19, 20188 yr Author The problem looks like the jetway comes closer to the door than the appropriate distance so that the eye view passes through the jetway in the same way like any other object I use PMDG NGX and GSX with SODE
February 21, 20188 yr Author SOLVED in file: cameras.cfg [CameraDefinition.001] Title = Cockpit ..... ClipMode = Minimum (added this line)
February 21, 20188 yr Moderator I've suggested to L-M several times that this should be the default for the cameras.cfg file for the VC camera. There are quite a number of aircraft that would benefit from this, and there are no downsides at all. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
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