September 21, 20214 yr As an addition to my post above, here are: 1. the photo (unprocessed) from the top of Chinnor Hill (+/- 500 ft above terrain) 2. a map showing the relative positions of relevant places From Chinnor Hill to Thame (small blue tower structure) is 7 kms (3.8 nms) and from Chinnor Hill to Long Crendon (wooded hill immediately above industrial buildings at upper centre of photo) is 11 kms (6 nms). The gradation in visibility with distance is clearly seen. This is the result I have been trying to achieve with my three simulation platforms as described previously, and is exactly what I saw with the naked eye. My actual sim platform results are now reasonably accurate and details can be identified as in the photo. Edited September 21, 20214 yr by roadrabbit149 Intel i9900K @ 3.60 GHz, nVidia RTX 2080i (11 GB RAM onboard), 32 GB RAM, 2TB HDD, 1TB SSD, 500 GB SSD, ASUSTek Tuf Z390-Plus Mobo (LGA1151); Running P3Dv5.4, MSFS2020 and XPlane11;
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