Night Lights look awful in the distance

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I been been trying out Orbx lights and Black Mable lights. one of the common issues I see is how orange and awful my lights look in the distance. In some areas it looks like orange lava flows until I get into range. I've seen other videos and screen shots were users don't have this issue. Is there a way to fix this? I've tried different settings,cleared shader cache, HDR, etc. When I'm close to the ground they look great. 

I am on P3Dv4.2 and I use Envtex.






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