April 10, 20188 yr I been been trying out Orbx lights and Black Mable lights. one of the common issues I see is how orange and awful my lights look in the distance. In some areas it looks like orange lava flows until I get into range. I've seen other videos and screen shots were users don't have this issue. Is there a way to fix this? I've tried different settings,cleared shader cache, HDR, etc. When I'm close to the ground they look great. I am on P3Dv4.2 and I use Envtex. Samples: https://prnt.sc/j35pk4 https://prnt.sc/j35pr9 Dan i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber
Archived
This topic is now archived and is closed to further replies.