September 26, 20187 yr Howdy Folks, I came across an issue recently where the clouds go almost completely dark at night, even under a full moon, once I start playing with my NVIDIA color settings to calibrate the sim. It's annoying because I get the clouds tweaked just right in Tomatoshade until I start moving sliders in the NVIDIA control panel, then the colors change accordingly on the screen, but the cloud lighting gets really, really dim, almost imperceptible. At first I thought this was a problem with my TV setup (I replaced my 4k monitor with a 55in curved), but the same thing happens on the monitor too. I'm pretty sure I have this isolated to the NVIDIA control panel, but I can't really rule out any other issue either. I can restore the shaders and then re-apply them, but as soon as I do anything with NVIDIA, the problem comes back. I'm wondering if there's some kind of setting in there that is designed to improve the display and senses the lighting on the clouds as something that needs to be dimmed? If that's the case, I have no idea where to turn it off. Has anyone else ran into this issue before? Getting clouds right at night has been one of my aspirations in P3D land, and just as it seemed that I reached perfection, this happens. While I can leave the calibration settings alone in NVIDIA and call it a day, the overall display is not to my liking, so it's a tradeoff that I'd like to avoid. Any ideas? Thanks, John Edited September 26, 20187 yr by dal330200
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