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About dal330200

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    John Lynch

Flight Sim Profile

  • Commercial Member
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  • Virtual Airlines

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    Chicago, Illinois
  • Interests
    Flying, Writing, Science, Engineering, Travel, Music, Nature

About Me

  • About Me
    I've been simming since FS2, but I took a hiatus for a few years until 2017. I'm an aviation nut and am in the process of turning this lifelong hobby into a career.
  1. Nevermind, I figured out it was a shader setting relating to night texture brightness, seems that it was a notch too low for KSEA.
  2. Hi everyone, I just downloaded and installed the latest version of KSEA for v4.1, and the taxi lighting, and apron textures are barely visible with dynamic lighting on. I tried with DL off, and only a few taxi lights show up, and the overall lighting at night on the buildings, ground, and all around the airport is barely visible. Nothing like the v3 version I installed into v4, which was perfect in every way with the exception of poor performance with dynamic lighting, which is why I purchased this upgrade in the hopes that it would be improved. Anyone else having this problem? None of the other airports I have installed have this issue, so I doubt it's my lighting settings or shaders. Of course, there's no response over at t2g, so I'm hoping someone has a fix. Thanks, John
  3. I'm pretty much done as well. Too much time playing around trying to get things to work right made the whole thing more trouble than it was worth. There's always something from interrupted downloads to compatibility issues, tweaking, random crashes and dozens of other little glitches have left me enjoying watching YouTube cockpit videos instead of simming. I've been simming since fs2 and here we are, at the cusp of a new paradigm in flight simming, and yet we're still dealing with problems. I'm just bored with the whole thing, and yes, none of these programs equates to a "complete"sim.
  4. Hi All, I just installed the latest update for kbna (v4 version), and the taxi lights aren't showing up at night. Some taxiways have the centerline lights, but no blue ones. Any idea what may be causing this glitch at night? John
  5. Hi all, I just installed the latest (P3D v4 version) SXAD update for KBNA, but there are no taxi lights. Some taxiways have the green centerline, but for the most part the airport is dark. Anyone else have this problem or know of a possible workarond?
  6. Interesting...both crashes involved approaching into kmdw. I'll give that a shot. Thanks! john
  7. Hi all, The sim has CTD on two separate occasions when I fly the NGX at night, but it seems to happen near the end of the flight, usually when on approach and I hit the flight attendant button or do something else on the overhead panel. I doubt it's a scenery issue as it happens long before the scenery loads, and it only happens at night. I don't have any log info atm, but I'll put it up here the next time it crashes. I'm going to register FSUIPC and autosave to deal with it for the time being, and I have no idea what's causing this, whether it's the NGX or something else, but I wanted to take a shot in the dark here just to see if anyone experienced similar problems. I can say that it happened on 2 nvidia drivers if that helps. Thanks, John
  8. I was also curious, and I set the date, time and a few locations along the path of the eclipse, but the sun was still shining bright. Maybe someone will come up with a patch...
  9. Yippie. SFO is one of my favorite airports, but it definitely needs some work to be fully-flyable in v4. Can't wait!
  10. I'm also a tubeliner guy. With the new CRJ, maybe I'll grab some new short haul flights. My favorite is the NGX then the 777. Airbus in close third. I fly short to medium haul in the US and Canada, long haul to the Pacific (NRT, TPE, VHHH) and sometimes to AMS or LHR.
  11. There were some issues related to dynamic lighting, autogen loading problems and other little things that are rumored to be part of another hotfix. It was mentioned in the PMDG forum not too long ago, and somewhere else that I can't remember off the top of my head. Lots of complaints on the LM boards about these issues. Anyway, hopefully it will come out soon as some of these problems are pretty annoying. Ignore the snarky comments by first-grader classroom monitors...they're not worth responding to.
  12. heh...why didn't I think of that? Thanks:-)
  13. Hi PMDG friends, I have a random question, and I'm not sure if I should write up a ticket or just toss it in here. I'm playing around with PTA and shaders in v4 (I don't like a lot of the presets out there at the moment), and I noticed that the color I see when I look through the lens in the NGX HUD is pretty close to where I'd like my scene to be as well. It add just enough tint that I really like, but I can't seem to get close to duplicating it. Is there any way you can tell me what the color is without giving away any super-duper trade secrets? You can PM me if that's a better option for you guys. I think once I know what the color numbers are, I can extrapolate how to adjust some of the settings in PTA. Thanks a lot, John
  14. PTAbsolute is a set of shaders that you can plug in to PTA and inject into the sim to change its look. Some people like them, some don't. You can also make your own presets by using PTA, but it can be a time-consuming process because you have to restart the sim after every change you make. In any case, being able to use different shaders can dramatically improve the look and feel of the sim, and there are plenty of presets out there to choose from.
  15. It's not ORBX, but how the autogen loads in v4. A lot of people are having problems and made complaints to LM in their forums. Rumor has it there will be a fix in the next hotfix release, whenever that will be. Most night lights, aside from main roads, is connected to autogen scenery. If you lower the settings or your LOD radius, you may see the popping get better. Again, maybe not. It's really annoying.