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KERNEL32

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  1. Updated to test 7, "FG Active" all good now! Thank you!! 😁
  2. I've just noticed this as well. 0.4.4.6-test4 version. I tried the reset button, but noticed that its not "detecting" the FG. Other than that everything seems normal though. https://ibb.co/5gmPNQ5R
  3. @Reset XPDR working great here too! One question, it seemed like some versions ago when we closed the app with the "x", it would minimize to the taskbar tray, now it closes. Is there a tick box or setting I might be missing to bring that back? Sometimes I bring the app up (in front) and wish to use the "x" button to just minimize to tray. Not a big deal, but thought I would ask or see if I was hallucinating about that past "feature" lol. Thank you for such a useful app, I wouldn't run MSFS without it!
  4. Was this project abandoned by Milviz? Shame if it was. Last article I could find? https://fselite.net/content/milviz-gives-a-brief-update-on-737-200-for-msfs-development/
  5. Thought I was seeing things lol! Well, looks like a pass for me anyway, now if the price was as before it would have been a for sure!
  6. This probably needs its own topic but, IMO overall the clouds just keep getting worse. Sure sometimes they may look pretty, but it's all smoke in mirrors; there's no feeling of motion anymore when going into or out of a cloud deck - it's almost like this slow transition. Next time your climbing into an overcast layer notice how the ground stays visible mostly through the whole "layer" then the ground eventually fades out and voila, you're climbing out of the tops. This also applies to partly cloudy situation with cumulus clouds, its really weird because if you climb up into a layer of broken or partly cloudy puffs it looks like you should get over the cloud tops in 1,000 feet or so, but instead it just "keeps going" as if the layer builds as you climb (eventually you do get over the tops but there's just something off with the way the clouds are being drawn). Rubbish. Still no thunderstorms or towering cumulus and although they tried to implement cirrus clouds, it's a half-hearted attempt and it shows. All of this was not a thing before MSFS 2020 SU5, the clouds were much better back then. Also I've noticed that if using live / historical weather (2024), the weather behaves just like using active sky.. instead of a "set world" of weather systems, there are transitions of weather areas now, and they are not gradual - you see clouds disintegrate or build up unrealistically fast. I suppose that's fine if you want historical weather and better than nothing, but I feel ActiveSky has them beat on the historical weather.
  7. I saw a black bear at KSBA in 2024! Guess it roamed down from the mountains 😄
  8. You think it looks bad. I think it looks good. There's that. Now what? I think the clouds are not realistic like they were at MSFS2020 release. Oh well. Get over it, like you said, "it's a game!"
  9. Is it just me or is the OP's post font HUGE? Maybe this is why the simulator looks so bad on your monitor, maybe check your zoom percentage?
  10. Makes sense when they pushed seasons in the marketing theme (and bragged they wouldn't do seasons "unless they could do it right")...
  11. Something about reading this makes me hope to never be a passenger on your plane?
  12. I think the clouds are improved, but only slightly. Still no feeling of going into a layer of clouds (kind of fades where you can see the ground all the way through the layer, then once you break through the "top" of the layer then all the sudden the ground cannot be seen, and the top of the layer of clouds can then be seen, very strange and has been like this since after SU5-ish). Some clouds have a little better opacity, but not much. There appears to be more layers and variations as such, but overall it feels kind of the same to me. Aside from some lighting changes, I don't think they did any big overhaul on clouds. Cirrus feels "added on". I also think lighting is better, same or worse depending on the situation, night lighting is mixed improvements, as one gets close enough to the ground it looks pretty good (the lights and how they light surrounding scenery seems better), but from higher up (where most of us are) the night lighting is not very good and I think 2020 is better. There's this weird "dot" thing going on that reminds me of FS4 and before. Roads are just these line of dots and goes so bright for miles and miles - just not realistic. The light pollution seems more organic now though. Stars, Sun and Moon are better.
  13. Hopefully it's just temporary while they iron out the major bugs. We *cannot* afford to lose the talents of people like you Robert, and so many others that make this thing as successful as it was. I know nothing about modding the sim and would be afraid to try, but so much appreciate all of the time and work people like you put into the series. I can think of so many others the same (scenery devs, repainters, etc.) going back so many years... I hope it's not true, but it *feels* like MS are starting to strangle the freeware market again. If that is the case, it goes without saying but I'll say it anyway, they are only setting the series up for failure.
  14. I had a chuckle and about spit out my coffee when I saw that they "patched" the tobii eye tracking so that the game would not crash when entering the tobii controller adjustment screen. Well, it doesn't crash anymore when entering the adjustment screen. But - you get to the screen and there's nothing to adjust LOL. Another joke!
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