September 18, 20196 yr Hi there, This looks like good work from what ive seen video wise or streaming. I am wondering it looks like it pulls the afcad in the editor. Will this program prevent you from doing a pushback onto grass etc as you are unable to see that from what ive seen? If i am wrong let me know. 9800x3d | 64GB DDR5 6000 Ram |MSI Gaming Trio OC 5090 @ 3.0GHZ | X870e Mag Tomahawk | 2x 2TB M.2 | Lian LI Dynamic XL ROG Case | Hotas Warthog Joystick and Throttle, Crosswind Rudder Pedals | Corsair Nightblade | K95 RGB| | LG 28" 4k, Dell 34" AW3420DW Ultrawide| Windows 10 Pro | MSFS2024 | Custom Water Loop |
September 18, 20196 yr Commercial Member Hey akabam, Yes the program creates it's own map of the airport based on your scenery. We are working in a way to display the path in the sim, so you can see it, while you edit it on the map
September 18, 20196 yr Author 7 minutes ago, Manuel82 said: Hey akabam, Yes the program creates it's own map of the airport based on your scenery. We are working in a way to display the path in the sim, so you can see it, while you edit it on the map Thanks. I figure if i pick it up i will stick to the afcad nodes that are there for the time being. 9800x3d | 64GB DDR5 6000 Ram |MSI Gaming Trio OC 5090 @ 3.0GHZ | X870e Mag Tomahawk | 2x 2TB M.2 | Lian LI Dynamic XL ROG Case | Hotas Warthog Joystick and Throttle, Crosswind Rudder Pedals | Corsair Nightblade | K95 RGB| | LG 28" 4k, Dell 34" AW3420DW Ultrawide| Windows 10 Pro | MSFS2024 | Custom Water Loop |
September 18, 20196 yr Commercial Member Yes thats temporal. The map itself doesnt displays the aprons. Once we drawn them it will be more easy, and when we display it in the sim, even more!
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