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MoonlightKOBE

Model disappears when pushback is started

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From our FAQs...

You're probably using a program called WAMA...

 

Problem: Sometimes the UGCX vehicles disappear.

Solution:  From a user:

"I use WAMA. WAMA has an option to reserve the gate for departure and arrival and keep it clear of AI traffic. It does so by placing an invisible object at the parking spot so that AI traffic thinks that the gate is occupied and keeps it free. So during pushback I think as soon as I leave the parking spot WAMA places the object there. That apparently leads not only to AI aircraft getting deleted (sometimes UTL spawns an AI aircraft right into the parking spot I am pushed away from and WAMA deletes it within a second) but also to the UGCX objects getting deleted at that moment because of the invisible object placed there.

I repeated that several times and could reproduce it everytime. When I reserve the parking spot with WAMA the UGCX vehicles disappear during pushback. When I do not reserve that parking spot, UGCX vehicles stay there."

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> What addon programs are you using that could affect scenery?

As far as I can come up with,
Lots of airport scenery, ORBX FTX VECTOR, FTX BASE, EnvShade, EnvTex, ActiveSky for P3D V4, ActiveSky Cloud Art, OldProp Immersion Series, ChasePlane, FSDT GSX Level 2

 

> And does this happen at every airport?

First I tried in WCI RJAA. The issue happen

And, I tried another Airport(BDO RJBB), but the issue didn't happend.

I tried in TechnoBrain RJTT, the issue didn't happend.

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> Does it happen at every gate at this WCI RJAA airport?

No.

The issue occured in Parking 700s.

But,I tried other places and tried again in the 700s, it didn't occur.

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1 hour ago, MoonlightKOBE said:

> Does it happen at every gate at this WCI RJAA airport?

No.

The issue occured in Parking 700s.

But,I tried other places and tried again in the 700s, it didn't occur.

I don't have that scenery.... is there something unique about those specific parking gates (the 700s)?

 

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