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VCs invisible in FS9 aircraft imported to FSX

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In attempting to transfer my favorite FS9 add-on aircraft to FSX, I keep running into the problem of their virtual cockpits becoming invisible. The VC view is like sitting in Wonder Woman's invisible jet, like the VC doesn't exist at all. I realize we can't ask for complete backwards compatability, and a lot of models will be patched by their developers to make them fully FSX-ready, but an incompatibility this major seems strange to me. I thought perhaps there had been some change in the way the panel.cfg is written or something, but I can't discern any glaring differences between the panel.cfgs of the default FSX aircraft and my FS9 ones. Anybody have any ideas?

  • Moderator

For the Beta version only! simply edit the model.cfg file to add the 'interior' model to the sim:[models]normal=ESDG Columbiainterior=ESDG ColumbiaIn the release version this extra entry will not be required, as FSX will automatically recognize pre-FSX models and display them correctly.This is necessary now because FSX models will have separate models for the exterior and interior... ;)As for the "Wonder Woman" exterior, simply copy/paste the envmap.bmp file from FS9's texture folder to the FSX texture folder. It was left out by mistake...

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

>For the Beta version only! simply edit the model.cfg>file to add the 'interior' model to the sim:>>[models]>normal=ESDG Columbia>interior=ESDG Columbia>>In the release version this extra entry will not be required,>as FSX will automatically recognize pre-FSX models and display>them correctly.>>This is necessary now because FSX models will have>separate models for the exterior and interior... ;)All this time I've been screwing around with texture formats! Thanks, you're a lifesaver.

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