January 3, 20206 yr On 9/29/2018 at 8:30 PM, vgbaron said: Oh boy - here we go again - I'm tempted to just say search through Avsim Ryan but you've been around long enough to know that. 😀 I like them and prefer them to what's currently available. You will now get many opinions in agreement and disagreement. Then we have to bring in the extra's like Envtex and PTA and TomatoShade. So, since I'm first - ASP4, ASCA & Envtex are my personal favorites. Great looking, very realistic and performance friendly PLUS they were designed to work with ASP4 dynamically. But it's your eyes that will be looking at them. Vic Hi, do you also use the cloud textures from envtex intergration? or cirrus clouds unchecked in envtex and all checked in ASCA? thanks mike
January 4, 20206 yr Moderator On 1/3/2020 at 2:39 AM, mikeymike said: Hi, do you also use the cloud textures from envtex intergration? or cirrus clouds unchecked in envtex and all checked in ASCA? thanks mike I happen to like the Envtex integration so I use it. Vic  RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160Â
January 4, 20206 yr Author 2 hours ago, vgbaron said: I happen to like the Envtex integration so I use it. Vic Thanks for the reply. do you mind sharing your cumulus envtex settings for intergration? Wether  it be 1,2 or 3 set?  cheers mike
January 4, 20206 yr Moderator I use SET 1.  Vic  RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160Â
January 4, 20206 yr Author Just now, vgbaron said: I use SET 1.  Vic Thank you will give it a try. i suspect you would have to uncheck cloud textures in ASCA for it to work?  thanks mike
January 4, 20206 yr Moderator 19 minutes ago, mikeymike said: Thank you will give it a try. i suspect you would have to uncheck cloud textures in ASCA for it to work?  thanks mike No. Envtex integrates WITH ASCA not instead. If you disable cloud textures in ASCA the sim will use whatever you currently have loaded. Vic  RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160Â
January 4, 20206 yr Author 1 hour ago, vgbaron said: No. Envtex integrates WITH ASCA not instead. If you disable cloud textures in ASCA the sim will use whatever you currently have loadedVic Interesting! So I just watched a YouTube bedroom of captain  Vince. and he had unchecked cloud textures in asca. and cloud structures enabled in ascaÂ
January 5, 20206 yr Moderator This is a quote from Emvtex:  Hifi created an API allowing anyone to add their own sky textures to ASCA, once the textures are added to ASCA, it can inject our textures itself. Unfortunately no API was created for clouds but after a bit of research, we understood that the full dynamic mode installs 14 different sky textures with many cloud models, each model calls a different texture once in the sim, which is creating the high amount of variety of cloud textures when using this mode. What we did to exploit this feature using our own texture is to create our own 14 cloud textures for each of our presets to replace the 14 textures used by ASCA in the sim. However if you keep "cloud textures" enabled in your ASCA settings, they will overwrite our 14 textures. Enabling only the cloud structures (which will allow the 14 textures to be called) is however required to work with Envtex. In a nutshell it is completely correct to disabled cloud textures and enable sky textures in ASCA if you want to use both Sky and Cloud textures from Envtex. You are correct - I was thinking of something else - my bad. Vic  RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160Â
January 5, 20206 yr Author 3 hours ago, vgbaron said: This is a quote from Emvtex:  Hifi created an API allowing anyone to add their own sky textures to ASCA, once the textures are added to ASCA, it can inject our textures itself. Unfortunately no API was created for clouds but after a bit of research, we understood that the full dynamic mode installs 14 different sky textures with many cloud models, each model calls a different texture once in the sim, which is creating the high amount of variety of cloud textures when using this mode. What we did to exploit this feature using our own texture is to create our own 14 cloud textures for each of our presets to replace the 14 textures used by ASCA in the sim. However if you keep "cloud textures" enabled in your ASCA settings, they will overwrite our 14 textures. Enabling only the cloud structures (which will allow the 14 textures to be called) is however required to work with Envtex. In a nutshell it is completely correct to disabled cloud textures and enable sky textures in ASCA if you want to use both Sky and Cloud textures from Envtex. You are correct - I was thinking of something else - my bad. Vic Tried both, and in my opinion ASCA cloud textures look way nicer. cheers Mike
January 5, 20206 yr Moderator LOL. Your eyes, your choice. I mix and match a lot but I also prefer ASCA textures.  Vic  RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160Â
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