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[Resolved] AConstable Traffic Sounds problem

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Been using this add on for years to enhance ai sounds .

Problem is it adds to the Lights section of the aircraft.cfg that is over written by fslr.

for example:

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3,   1.60, -66.30,  7.65, fx_navredm,
light.1=3,   1.60,  66.30,  7.65, fx_navgrem,
light.2=3, -58.30,   0.00,  6.10, fx_navwhih,
light.3=2,   1.60, -66.40,  7.65, fx_strobeh,
light.4=2,   1.60,  66.40,  7.65, fx_strobeh,
light.5=1, -48.50,   0.00, 29.50, fx_beaconb,
light.6=5,   1.90, -22.60,  5.50, fx_landing,
light.7=5,   1.90,  22.60,  5.50, fx_landing,
light.8=5,  12.90,  -7.10,  1.50, fx_landing,
light.9=5,  12.90,   7.10,  1.50, fx_landing,
light.10=1, 0, 0, 0, fx_TS_Lturbo

the last light (10) is added by the sound program and is overwritten by fslr

Is there any way this could be avoided?

Thanks,

Bob

  • Commercial Member
10 hours ago, rgerdes said:

Been using this add on for years to enhance ai sounds .

Problem is it adds to the Lights section of the aircraft.cfg that is over written by fslr.

for example:

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3,   1.60, -66.30,  7.65, fx_navredm,
light.1=3,   1.60,  66.30,  7.65, fx_navgrem,
light.2=3, -58.30,   0.00,  6.10, fx_navwhih,
light.3=2,   1.60, -66.40,  7.65, fx_strobeh,
light.4=2,   1.60,  66.40,  7.65, fx_strobeh,
light.5=1, -48.50,   0.00, 29.50, fx_beaconb,
light.6=5,   1.90, -22.60,  5.50, fx_landing,
light.7=5,   1.90,  22.60,  5.50, fx_landing,
light.8=5,  12.90,  -7.10,  1.50, fx_landing,
light.9=5,  12.90,   7.10,  1.50, fx_landing,
light.10=1, 0, 0, 0, fx_TS_Lturbo

the last light (10) is added by the sound program and is overwritten by fslr

Is there any way this could be avoided?

Thanks,

Bob

Hi Bob,

Well the problem is this is a hack.. it is installing sound effects as "LIGHTS". The example above is saying the effect fx_TS_Lturbo is a beacon.. You cannot blame AI Lights Reborn for doing what it is designed to do and preparing a beacon for that model on those coordinates.

Their implementation is outside of P3D SDK guidelines.. I am not 100% sure if I will be able to design a fix for this. Do you have a list of all their effects names?

S. 

 

Edited by simbol

Signature3.png

Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

  • Author

List of all the names:

fx_TS_Turbo.fx

fx_TS_SJet.fx

fx_TS_Prop.fx

fx_TS_Lturbo.fx

fx_TS_LJet.fx

fx_TS_Heli.fx

fx_TS_FTR.fx

Thanks,

Bob

  • Commercial Member
47 minutes ago, rgerdes said:

List of all the names:

fx_TS_Turbo.fx

fx_TS_SJet.fx

fx_TS_Prop.fx

fx_TS_Lturbo.fx

fx_TS_LJet.fx

fx_TS_Heli.fx

fx_TS_FTR.fx

Thanks,

Bob

Ok I will set these names to be ignored. I will release an update with this.

I will let you know when it is done.

Regards,

Simbol 

Signature3.png

Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

  • Author

Thanks,

Bob

  • Author

Hi Simbol,

Big apology is in order...

I should have done my homework (checking) before posting this.

Like I said, I have been using this program for years/decades..

I don't think it is still for sale over at simmarket, although I  was able to redownload the last version I bought And checking his forum over at simFlight it doesn't look like he has been active for over a year.

So  stop what you are doing to incorporate this into the professional version as it is no longer available as far as I can tell.

The other more embarrassing thing I think he stopped using the effects I listed a few versions back - I deleted all reference to them and still have ai_sounds.

Looks like I inadvertently caused a bunch of unnecessary trouble

Sorry,

Bob😳

 

  • Commercial Member

Oh I see,

So you don't require this anymore? please confirm and I will close the ticket. And no worries no harm done :wink:

S.

Signature3.png

Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

  • Author

don't need it anymore..

Sorry,

Bob

Archived

This topic is now archived and is closed to further replies.

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