April 16, 20206 yr With DX12 and truesky tech, I was expecting to see better global light casting, yet it seems to stay the same from FSX days. Even cloudy or overcast, the plane is still casting shodows?! Seriously guys?
April 16, 20206 yr Commercial Member That is because truesky is currently beta. Clouds do not cast shadows yet so effectively your plane is in full sunshine. Turn truesky off and you will get cloud shadows back until truesky is finished. Owner, Fulcrum Simulator Controls. fulcrumsim.com facebook.com/fulcrumsimulatorcontrols instagram.com/fulcrumsimulatorcontrols twitter.com/Fulcrum_SC
May 7, 20206 yr Author Fingers crossed it will develop that way. It doesn't seem to be a big issue for anyone. FPS is king !
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