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Everything posted by Mochi

  1. No issues, waited until the time the store said I could download, clicked 'Play' , went to bed, woke up, had a coffee, got into the new world of flight sim!
  2. Thats recycled leak from months ago. Just wait, its not perfect of course but holy cr*p is it a new era for the ----> hobby <----
  3. Sweet lord. Nobody is holding a gun to your head demanding you buy and intall this entertainment title. Several people will live stream it, and you can see for yourself if its what your want to buy. So many snowflakes.. its a blizzard all of a sudden.
  4. Not sure why ppl getting knickers in a twist about the in-game planes or airports.They are no where near study level so you may as well just plop $60 for the 'base' which has all the nice gfx and weather and azure world... and enjoy for default stuff until the 3rd party comes along.
  5. When you say 'everything' is that including Windows OS too?
  6. 18.1 has cured the sudden aircraft warping but as keith has mentioned, there is sometimes a 1 sec disconnect messge occuring. The log shows follwing - *************************************** live traffic livery matching summary *************************************** Thu Jul 9 05:22:44 2020 (utc) 5 liveries needed 80% (4) were completely matched, of which 0% (0) upon registration code (r) =x= 1 random livery for type The missing livery was for the following airline and type code: MYU B733 ******************************************************************************************************************** Traffic Reader has stopped MAIN_WINDOW_X=2615 MAIN_WINDOW_Y=889 Thu Jul 9 05:22:45 2020
  7. Interesting, I have done a 1 hour short hop and 10 mins into 2nd flight, using RT provider and not seeing the issue. Will keep eye on it. The previous 3 flights to this, I was using the free data provider and had the super-warp issue shortly after take-off, whether using QW 787 or PMDG 748. Will update if happens with RT data though.
  8. Am restarting a flight and will use RT provider. Will let you know kiek, thanks.
  9. Was just about to edit the post with that info! PSXT 18.0, the free data provider, P3D v5 HF2
  10. Experiencing the 'super-warp' shortly after take-off too.
  11. This. Especially the first 3 points, should be pinned to the top of the forum!!
  12. This looks very promising ILS37. I would get DEVICE_HUNG error within 60 mins no matter default or addins used. With this, have completed a 4 hour, 4 leg flights without any trouble for the first time. On the last 1 hour leg, I increased autogen distance and loaded in addin airports without restarting the sim and still went without issue. Fingers crossed, this could be the workaround some people have been looking for!
  13. Running .2004 Win10 and this driver with several popular flightsims for last few days. No breakage seen.
  14. Next hotfix due 'in a couple of weeks' according to LM. In the meantime, I find if reduce all settings to normal / low it will run 2 hours or so before ctd. Perhaps if I didn't use truesky it might be a bit more stable, but then may as well use 4.5 in that case , lol/
  15. Stock 1080ti , 8700k at stock, RAM at stock. P3Dv5 crashes, not only DEVICE_HUNG but also kernalbase.dll. With my 20+ years of Windows desktop and server admin, I'm quite sure its not 'pushing' the hardware thats the main issue here. Google other AAA DX12 based games and you'll see the similarities of the crashes being experienced. MS have included developer-side tools to trace DX12 issues so LM should be able to iron the bugs out in due course. https://microsoft.github.io/DirectX-Specs/d3d/DeviceRemovedExtendedData.html
  16. Nowt to do with your 8GB card, it crashes with 11GB cards too. Not for everyone, of course. The crashes could be due to LM code and/or compatibility with certain addons, or combination of addons. It could be DX12, could be AMD, could be Nvidia, could be Windows 10 1903, 1909 or 2004. Or it could be the solar cycle is causing slightly out-of-phase inter-cosmic flux to cause our highly sophisticated personal computers to just give up while we are on short final after a over the virtual world.
  17. Its an LM issue, just the same as happened to many high profile games that suffered same DXGI errors upon release. And just like those devs, LM will get around to squashing the bugs in due time. Whether they should have sold the product in this condition is also a can of worms some people have opened. But it's the way every single software (Operating Systems included) are released to market, let's not try to kid ourselves otherwise!
  18. Chaps, is there some trick to getting runway lights to come on in v5 during daytime? In overcast, low vis situations, they do not come on. As I type, perhaps due to truesky (beta)?
  19. Yes, its going to take some time for LM to fix the issues. So most people have found that reducing the settings, after trying every other workaround mentioned, gives them a few hours of dxgi-free flying. Its frustrating but people are just trying to make the best of it they can.
  20. Yep settings are too high. Try 1K textures, AA et al off .. start from the left with sliders and go a notch to the right and find that balance. I have 1080ti, 32GB, 8700k , no crazy OC settings on those either. But need to run 1K textures , AA off (!), medium scenery and autogen .. especially if want to use enhanced atmospherics with medium cloud resolution. I also run AI traffic. Maybe if not using AI or EA clouds I could use 2k textures? It took a week for me to get the settings where I could reduce the DXGI errors to almost zero (it does happen once in a while even still). LM have will optimize / balancing things out in the near future. The sim runs 30fps and smooth as silk. Looks still much better than 4.5, I just enjoy flying this sim so much now. Good luck!
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