Colonel X

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About Colonel X

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  • Birthday 06/22/1980

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About Me

  • About Me
    X-Plane advocate and expert (hardware, rendering settings, datarefs, tweaks, ect.). When I am not posting I am probably banned at the moment. Usually for advocating X-Plane in the P3D forum, my guilty little pleasure.

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  1. I don't think so (it was possible in XP10 though). But you could use an alternate FPS output if FPS is what you are looking for in the output. 3J FPS has one that you may place as you wish (you may only install it for that reason).
  2. It's a real testament to Mister X that people are down to discussing the human models in the scenery.
  3. Colonel X

    Why is this forum dying?

    I only go straight to the X-Plane forum here (unless I go to the P3D forum just for laughs, just did that right now, there's a "9 FPS at KJFK" topic which is pure gold), so I never worried about the "focus" of the entire website (it's clear that the focus isn't X-Plane, that's for sure). However, what I always liked about the X-Plane forum here is that there are many flight sim veterans that bring their deep knowledge to the table - most of them converted FSX or P3D users like myself (never touched the latter). On the .org and reddit, there are so many kids hand flying 747s just to post screenshots on imgur.
  4. Colonel X

    Why is this forum dying?

    That's interesting. I never visit the other forums.
  5. Colonel X

    Why is this forum dying?

    I don't think the state of this forum has to do with P3D. X-Plane is growing faster than ever, and if you look at current developments (just watch the latest keynote video), it's pretty clear P3D can't keep up with X-Plane anymore. Yes, some planes are still missing, there are excellent planes for X-Plane nevertheless. It just seems X-Plane users prefer to hang out somewhere else instead of AVSIM - which is, to some point, understandable as AVSIM is primarily a forum for legacy sim platforms - I just sense there was a lot more going on here like a year or two ago.
  6. Colonel X

    Reflection lag

    Reflections are unfortunately a CPU task. It would really be a big waste to use it for frequently updated reflections...
  7. I wish you would stop spreading this false information. X-Plane doesn't use that much ram, even in the situation you describe (hardly 8GB). You seem to have issues with other stuff running in the background or a messed up Windows install, but X-Plane will never, ever use 30GB ram, not even using the UHD mesh, the only add-on that pushes X-Plane above 10GB.
  8. Unless you are using the UHD mesh (which is only available for certain, rather small regions), X-Plane 11 will never exceed 16GB. Anyone who denies this simply doesn't know what he's talking about.
  9. Colonel X

    X-Enviro 1.08 released

    Looking at your system, I don't think that should be an issue. I ran into some fps issues (read: drops to 25ish) with max settings over the alps (4790K, 1080ti), but that's about it.
  10. Colonel X

    737 Ultimate Models

    Well, the latest Zibo comes with the interior of the Ultimate, so I suppose the 800 is the standard version.
  11. The bug is caused by the head movements implemented by XP Realistic. Deactivate the head movements within the plug-in and the issue will be gone. Work around for now.
  12. Colonel X

    X-Enviro 1.08 released

    This is the game changer X-Plane pilots have been waiting for. Yes, some rough edges remain (1.09 just got released), but this is it, the definite weather engine for X-Plane everyone has been waiting for. And not only the clouds look fantastic, it's the atmosphere and sky rendering that are really is better than anything else on the market. Definite buy recommendation by the Colonel!
  13. Well, it's the GPU performance triangle: Anti-Aliasing - SSAO - Resolution; you can't have it all, even on a 1080ti.
  14. Colonel X

    Some advice on VR

    Hi Tony, I wear glasses, too, I think your problem may be that the lenses are made of actual glass? I have plastic lenses and they never fog up. Seems like you may need to get a cheap pair just for VR. As for blurriness, I really can't understand how it's so bad for you. In the Steam settings, when I raise it from 1.0 to 1.5, I see a big improvement in sharpness, and gauges are readable very well. You may run out of GPU time at some point, first thing you may do to counter this is get rid of clouds (unfortunately, they are heavy hitters in VR). I run at 1.3 with 2xMSAA+FXAA and the image is decent. However, there are many more tweaks to improve the VR experience, especially lowering the visibility to get the load off the CPU (and make scenery appear smoother), but then you need to touch the skycolors so you don't get foggy colors all the time. I have a LUA script with all my tweaks for VR, let me know if you're interested. Overall I sense the interest in VR is very low, that's why I haven't bothered to share all my findings.
  15. Anybody tested the effect in VR yet?