Interesting discussion. I’m a new convert to VR. I also was not interested in actually getting one, though I was curious.
It wasn’t until I tried it at the recent Flightsim Expo that I was convinced that I wanted it as part of my Flightsim experience. Subsequently, I built a new computer to replace my ancient one and bought a Reverb G2. I do not regret it.
However, it has not replaced my monitor and my many hardware controls. VR is amazing for immersion, but wearing the headset for even a short time gets rather warm and sweaty. Wintertime might work out better. While I can briefly look out of the VR using the headset front camera to see my controls to get my bearings on the switches and buttons (using “flashlight” mode), it breaks immersion. Trying to manipulate radios using mouse or controller in VR is an act of frustration. I didn’t want to do that even with a monitor which is why I have a radio and other instrument controller (M panel by VR Insight (ironically named company)).
So, for short flights (pattern practice, for example), VR is incredible. I’m glad I can have the experience when I want and will probably use it more than I do now as time goes on. But, until they make the headsets a lot smaller and we have hand motion detection, VR gets limited use. My new computer and the current state of Xplane 12 makes my 34” Ultrawide, 3440x1440 resolution monitor and all my buttons and switches quite immersive for me, at least most of the time.