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richjb2

P3D 64 bit status

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Pardon me if the question as been asked before.

 

I am considering upgrading to P3D. I have held off in hopes that Lockheed will release the 64 bit version. I don't care to purchase the product twice.

 

Is Lockheed still planning a 64 bit version, or is this merely wishful thinking? If they are planning a release, will it be an upgrade option for the 32 bit version or standalone purchase?

 

Any insight would be most welcomed!

 

Rich Boll

Wichita KS

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Is Lockheed still planning a 64 bit version? Yes

Will it be an upgrade option for the 32 bit version or standalone purchase? No

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No one will be able to answer your first question, and those being able won't do it. However, given all other simulators in development (XP, AeroflyFS2, and DTFS) are 64 bit I would expect they'll release one pretty soon.

 

Most probably this wil be either Prepar3d 4.0 or something completely new (call it Complet3d 1.0) and has to be paid for again.

 

Kind regards, Michael

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I think most people agree that it's in the pipeline. The big question is; when. Majority seem to predict 4.0 and I agree. 

 

64-bit is becoming increasingly more important for P3D to move forward as a platform, LM knows this.

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Thanks everyone.

 

I'll leave P3D on my wish list for now and make the jump when the 64 bit version comes out.

 

Thanks!

 

Rich

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Hi Rich,

 

I believe it is inevitable that there will be a charge for a new 64-bit version of P3D. LM will have put in a great deal of work to make the transition, and it will open a very wide scope for future developments in all kinds of simulation. LM will want a financial reward of some kind.

 

At the same time, LM knows that they have to ask for a level of compensation that will encourage a significant percentage of existing users to convert from FS9, FSX and P3Dv3 to gain its advantages. A part of the expected attraction will be the feedback reaction of those of us who do purchase the 64-bit edition.

 

As ever in a business which has to pay its way, there is a complex process of deciding where to pitch the conversion price. We shall not hear what this is until the product is announced. 

 

I am very hopeful that the benefit of the new will outweigh my pain of payment!

Cheers, Richard

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Hi Rich,

 

I believe it is inevitable that there will be a charge for a new 64-bit version of P3D. LM will have put in a great deal of work to make the transition, and it will open a very wide scope for future developments in all kinds of simulation. LM will want a financial reward of some kind.

 

At the same time, LM knows that they have to ask for a level of compensation that will encourage a significant percentage of existing users to convert from FS9, FSX and P3Dv3 to gain its advantages. A part of the expected attraction will be the feedback reaction of those of us who do purchase the 64-bit edition.

 

As ever in a business which has to pay its way, there is a complex process of deciding where to pitch the conversion price. We shall not hear what this is until the product is announced. 

 

I am very hopeful that the benefit of the new will outweigh my pain of payment!

Cheers, Richard

 

 

Just wondering if this conversion will involve replacing existing add ons and possibly even upgrading PC's to take full advantage of 64 bit, which would not be an inexpensive upgrade for many people. I clearly remember when the move from FS9 to FSX happened, and many didn't make the move because they just didn't have the money to do it at the time. I notice that the other 64 bit sim requires at least 16 GB of ram and they say 32GBs is even better, and I don't think most people have a PC that can handle that much ram. ( I may be wrong about this). 

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Bob,

I think that LM will already know about these potential costs. After all, they are very much a part of our world!

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The cost of the 64 bit upgrade of P3D won't be a real problem. The real problem will be the cost of all the addons that will have to be updated. Another problem will be the question if and when those addons will be updated. I think the 64 bit version of P3D will be the first sim I won't get on the day of release. I will only buy it once enough addons are available for it. I don't expect the cost of it all will be a real problem for me because in the end I simply want to be part of the simming future, no matter what. Luckily I only use a few addons. I pity those who own hundreds of addon planes and addon airports.

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Bob,

I think that LM will already know about these potential costs. After all, they are very much a part of our world!

 

I'm sure LM can afford it.....

The cost of the 64 bit upgrade of P3D won't be a real problem. The real problem will be the cost of all the addons that will have to be updated. Another problem will be the question if and when those addons will be updated. I think the 64 bit version of P3D will be the first sim I won't get on the day of release. I will only buy it once enough addons are available for it. I don't expect the cost of it all will be a real problem for me because in the end I simply want to be part of the simming future, no matter what. Luckily I only use a few addons. I pity those who own hundreds of addon planes and addon airports.

 

The only comparison I can make is DTG and their new Train sim which will be 64 bit. They are already telling the 32 bit present users, that their current content will not be compatible and that they expect that many of these people will not switch to the newer version because of it. So what they have planned is to have two versions of their Train Sim, and to support both of them for the foreseeable future. I would imagine that LM will also consider taking that route. 

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I would like to think that the big players in the 3rd party add on department have already done some R&D for a 64 bit platform, and hopefully will be prepared to support sooner than later. 

 

JD

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Just wondering if this conversion will involve replacing existing add ons and possibly even upgrading PC's to take full advantage of 64 bit, which would not be an inexpensive upgrade for many people.

 

For sure 64bit will break most addons that you have purchased, and you have to basically begin from zero. Then again X-Plane will become a serious competitor because they bring out v10.50 and they will be miles ahead of a naked P3D 64bit. It will take a long time until you will enjoy all the functionalties and sceneries that you have right now in P3D/FSX. But that's the price of development.

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For sure 64bit will break most addons that you have purchased, and you have to basically begin from zero. Then again X-Plane will become a serious competitor because they bring out v10.50 and they will be miles ahead of a naked P3D 64bit. It will take a long time until you will enjoy all the functionalties and sceneries that you have right now in P3D/FSX. But that's the price of development.

 

I have tried X Plane couple of times, and it has a long, long way to go to even catch up with 32 bit P3D. 

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I have tried X Plane couple of times, and it has a long, long way to go to even catch up with 32 bit P3D. 

 

Yup FSX/P3D looks really good in comparison with the alternatives, especially when optioned out with a hundred and fifty or so add-ons! However this is now and that is then.

 

Sim-wise it looks like I am historically rich, but futurisitically poor!

 

Hope that makes sense to those in my weird kind of mindset. 

 

Kind regards,

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I have tried X Plane couple of times, and it has a long, long way to go to even catch up with 32 bit P3D. 

 

I agree 100%

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Just wondering if this conversion will involve replacing existing add ons and possibly even upgrading PC's to take full advantage of 64 bit, which would not be an inexpensive upgrade for many people. I clearly remember when the move from FS9 to FSX happened, and many didn't make the move because they just didn't have the money to do it at the time. I notice that the other 64 bit sim requires at least 16 GB of ram and they say 32GBs is even better, and I don't think most people have a PC that can handle that much ram. ( I may be wrong about this). 

 

32Gb of ram costs less than a copy of p3d so it shouldn't really be an issue for anyone serious about upgrading. 64-bit OS have been common for at least 5 years.  it's the flight sims that are very much behind the times in this regard! :)

 

i'd agree that upgrading add-ons that require re-purchasing is probably a bigger factor in cost.

 

also having a top-of-the-line GPU seems really important to get the most from p3d. of course, that is true for 32-bit as well.

 

i'd argue that anyone who is running 32-bit p3d right now can probably run 64-bit without any upgrading necessary at all, since it is already a group that is using relatively high-end pc hardware.

 

cheers

-andy crosby

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Sim-wise it looks like I am historically rich, but futurisitically poor!
 

 

Sort of like glass half full or half empty.   :smile:

 

Vic

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I have tried X Plane couple of times, and it has a long, long way to go to even catch up with 32 bit P3D.

 

from what I've seen right now, I agree with you. From what I saw from the xplane 11 stuff and thier engine they are working on, it will be way ahead of p3d.
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From what I saw from the xplane 11 stuff and thier engine they are working on, it will be way ahead of p3d.

 

Where did you see xplane 11 stuff? I havnt seen much talk or screenshots about it at all.

 

 

64 bit P3D is inevitable. I welcome it. It will be a long process to get everything switched over, but its needed to deal with every changing and more complex scenery and aircraft which is craving more memory. Most of all, we dont have to see any more threads... Just bought XYZ and its causing an OOM. Which is ridiculous.

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Where did you see xplane 11 stuff? I havnt seen much talk or screenshots about it at all.

 

Laminar Research's presentation at FlightSimCon.

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It will be a year or two after release before I get the 64bit version. I imagine outfits like PMDG will take a few years to get there stuff working in it. They are notoriously slow with their projects (worth it in the end mind you). Imagine the A320 from Flightsim Labs. We are just now on the cusp of getting that after years of development for the 32bit version. Nevermind all the scenery from Fly Tampa, FSDT, Flightbeam, Aerosoft, LatinVFR, Taxi2Gate, etc.... The weather programs from HiFi, REX, the Orbx stuff... Ya, no way for at least a couple years. I'll be quite happy with version 3.3.5 for a long time to come.

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Is Lockheed still planning a 64 bit version? Yes

Will it be an upgrade option for the 32 bit version or standalone purchase? No

I love it when someone answers an "A or B?" question with "yes" or "no".... :)

It will be a year or two after release before I get the 64bit version. I imagine outfits like PMDG will take a few years to get there stuff working in it. They are notoriously slow with their projects (worth it in the end mind you). Imagine the A320 from Flightsim Labs. We are just now on the cusp of getting that after years of development for the 32bit version. Nevermind all the scenery from Fly Tampa, FSDT, Flightbeam, Aerosoft, LatinVFR, Taxi2Gate, etc.... The weather programs from HiFi, REX, the Orbx stuff... Ya, no way for at least a couple years. I'll be quite happy with version 3.3.5 for a long time to come.

I think you're consufing a lot of different product/program type that will not need that much effor to convert, and in some cases it should not even be needed to convert them at all as long as they can interface correctly with the sim... I.e. ASN doesn't get the OOM, FSX/P3D does....

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64bit is inevitable if the simulator is to further evolve and take advantage of the new technology. Many will not adopt it immediately as it happened to FSX, where many stayed with FS2004, the same way that many stayed with black and white TV's when the color TV appeared, but inevitably progress prevails.

Current addons will not work, but since Dovetail is also working on a 64bit version, I hope they can reach an agreement in order to have the updated addons working on both platforms. That for addon developers means reduced costs and bigger market for their products. Bigger market means more products avalable.

Dovetail Flight School is already 64bit and that is the reason why only two planes are available.

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It will be a year or two after release before I get the 64bit version. I imagine outfits like PMDG will take a few years to get there stuff working in it. They are notoriously slow with their projects (worth it in the end mind you). Imagine the A320 from Flightsim Labs. We are just now on the cusp of getting that after years of development for the 32bit version. Nevermind all the scenery from Fly Tampa, FSDT, Flightbeam, Aerosoft, LatinVFR, Taxi2Gate, etc.... The weather programs from HiFi, REX, the Orbx stuff... Ya, no way for at least a couple years. I'll be quite happy with version 3.3.5 for a long time to come.

 

+1

64bit is inevitable if the simulator is to further evolve and take advantage of the new technology. Many will not adopt it immediately as it happened to FSX, where many stayed with FS2004, the same way that many stayed with black and white TV's when the color TV appeared, but inevitably progress prevails.

Current addons will not work, but since Dovetail is also working on a 64bit version, I hope they can reach an agreement in order to have the updated addons working on both platforms. That for addon developers means reduced costs and bigger market for their products. Bigger market means more products avalable.

Dovetail Flight School is already 64bit and that is the reason why only two planes are available.

 

Just look at all the people still staying with FSX, and how many years it has been around. I just read the other day that DTG has sold over 600,000 copies of FSX-SE. 

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Laminar Research's presentation at FlightSimCon.

Thanks.  Sounds promising. Just makes flight simulation that much stronger along with our other options.

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