April 19, 20206 yr The last time I did this was a good 2-3 years ago in the old build, so I kind of forgot about it as a last resort (or first resort) means of fixing weird problems that might surface and are refractory to every other thing one might do to restore normal behavior. Just 5 weeks ago I assembled a brand new machine and install of v4.5. Very nice upgrade in performance from the prior build. I run UNLIMITED/vsync to 30Hz refresh, and as long as CPU and GPU don't go over 97% or so all's totally smoot. And that was always true in the old v3.4 build as well. Very predictable: liquid smooth provided you're not maxed on either CPU or GPU or both, as you well know if you run P3D this way to a 30Hz screen. A few days ago something weird started to happen w/ the new build: tons of CPU and GPU headroom, yet I was gettng these slight 'shudders', which I guess we can call a 1 to 1.5 second brief fast stutter. Irritating, never saw this w/ my old build. So I chased all manner of possible causes for why this crept in relatively suddenly. Went to no affinity mask and frames limited to 30 in-sim, downloaded the current nV driver which is just a few weeks newer than the prior one. None of these actions helped at all. Looking at process monitor to see if something else is competing for resources. Nothing. Then I remembered I should just try rebuilding Prepar3D.cfg as a last ditch effort to restore normal behavior. I keep a virgin copy w/ my preferred basic settings already configured, so I just dropped it in to replace the current one: all better now. Settings much higher, totally smooth again, and so simple to do. I post this just in case like me you forgot about this most basic reset that can indeed worked wonders. Edited April 19, 20206 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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