Jump to content

Sign in to follow this  
Droprocker

V4 HF3 Concrete/Asphalt Texture Mixup.

Recommended Posts

So i made a complete Reinstall (Windows included) and upgraded to HF3. Now i have on several Airport-Addons a strange mixup on Taxiway, and sometimes Runway-Textures.

The Airports from the screenshots, are already placed on top of the scenery list, i played with the FTX-EU-GEN-bgl-Files as well.

ORBX, Justsim, Freeware, Flytampa and other Airports having this problem.

Does anybody maybe had this issue as well? Or a little advice maybe? ...a tiny one? ...just a push into the right direction?

Thanks for the Help

Alex

2c6pzvnz.png

xypcm4sm.png

ze4elcz4.png

o6f5533t.png


I7-9700k/5.1Ghz   32GB-2666Mhz   RTX-2080   1TB M.2-SSD

Share this post


Link to post

I can't tell where the other airports are, but EDBH is appearing as it should.  Pic below. Your top pic looks like it is probably correct also, with differences between what is concrete vs asphalt.

The second one does look like there's a default ramp sitting on top of add-on custom texture. I would make sure that if that is an airport also included in the ORBX region that the airport BGL is disabled (changed to .off). For whatever reason, I've found those Orbx airports to be pervasive and bleed through sceneries on top of them. I'm sure there's a good explanation, I just don't have it. I mostly find Orbx airport signage and other objects appearing, possibly from the free airports pack.

I have also found that using whole-sim airport scenery texture updates (Envtex, the Rex version of that, and even Orbx has an option to upgrade all airport textures somewhere) have some unintended consequences on some add-on airports, so I have ended up disabling all of those. 

hlC42L1.png

 


i5 9600K @ 5Ghz | MSI RTX 2070 | 32GB DDR4 3200 MHz | 2 x M.2 Gen 3x4 1TB SSDs + 1 x SATA 1TB SSD
Honeycomb Alpha Yoke | Saitek Throttle Quadrant | Saitek Rudder Pedals | Thrustmaster Warthog HOTAS

P3Dv5 HF2 | ASP3D | PSXseeconTraffic | AIG-OCI | Lorby AOM | Navigraph Charts | RXP GTN750 | FS2Crew UGCX
Leonardo Maddog X | Majestic Dash 8 | Aerosoft A318-A321+A330 (Beta Tester) | TFDi 717 (Beta Tester) | FSW Lear 35A+Falcon 50+MU-2B | Aerosoft DC-8 | Coolsky DC-9

Share this post


Link to post

Thx for the Answer!

You are right. EDBH looks correct maybe the others as well, but in some way there still must be a layering problem in terms of missing shadows (on the dark textures from edbh for example). So i have in suspect that the envtex-Textures which i have installed as well are a bit of a problem. But on Envdir i didn´t found a feature to only exclude the concrete textures from being used. Is there a way to disable them manually outside envdir?

On the other hand i had some ground texture issues with orbx kgpi too. in this case Grass-Textures on Run-, and Taxiways which only worked with a downgrade from SODE 1.7.0 to 1.6.7. That fixed it on kgpi, but discovered later on that i still have this issue on Orbx 0S9. I´m not sure if these are two different problems or just one.

 


I7-9700k/5.1Ghz   32GB-2666Mhz   RTX-2080   1TB M.2-SSD

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    28%
    $7,100.00 of $25,000.00 Donate Now
×
×
  • Create New...