September 12, 20205 yr As a Flight Simulator fan, I bought the new Microsoft Flight Simulator. And i had a surprise, but the surprise wasn't the game experience itself, it was the missing mouse yoke option. I have made an external option for this, but as well I tried others options, like LorbyAxisAndOhs. I made a full flight with LorbyAxis in order to test it, I have a video of the take off and the landing: https://youtu.be/P1TrE2P2urI I have some feedback that would probably make this mod the best mouse yoke, until now. - First, when you toggle it, it is not centered. That feels like a scratch on the eye. :D - Second, if you fully drag your mouse outside the deadzone, you will drag the whole window of control with you, meaning you will reposition the whole neutral position. It's like a cat caught in a box, walking, taking the box with her. That can let you without one of the zones of controls, and as you can see in my video, on the landing it's uncontrollable. - You should also leave the cursor icon there, without it it's like this: imagine a pilot who cannot feel his yoke. It's impossible to fly xD. Thank you, Airman. (I can call myself a well experienced mouse flyer in flight simulators, as i played all my life with mouse, having thousands of hours with it.)
September 12, 20205 yr Commercial Member 1 hour ago, AirmanMiG21 said: - First, when you toggle it, it is not centered. That feels like a scratch on the eye. 😄 - Second, if you fully drag your mouse outside the deadzone, you will drag the whole window of control with you, meaning you will reposition the whole neutral position. It's like a cat caught in a box, walking, taking the box with her. That can let you without one of the zones of controls, and as you can see in my video, on the landing it's uncontrollable. - You should also leave the cursor icon there, without it it's like this: imagine a pilot who cannot feel his yoke. It's impossible to fly xD. First - it is centered - on your screen - to maximize the usable area for mouse movement. Are you saying that I should center your controls too? That doesn't feel right, I wanted to have the option to get out of mouse yoke in a turn and return to the same yoke orientation. Should I add some kind of "trim" option, so the mouse is re-centered on screen while the yoke remains in its position? Second - I will have to try that - sounds odd. Or I misunderstand it. Could you point me to the timestamp in the video where I can see what you mean? Edit: I think that you should increase the mouse sensitivity for flying, to reduce the phyiscal amout of mouse travel - check the Tools menu, the option is in there. Third - OK, I will make that optional then. Best regards Edited September 12, 20205 yr by Lorby_SI LORBY-SI
September 12, 20205 yr Author 3 hours ago, Lorby_SI said: First - it is centered - on your screen - to maximize the usable area for mouse movement. Are you saying that I should center your controls too? That doesn't feel right, I wanted to have the option to get out of mouse yoke in a turn and return to the same yoke orientation. Should I add some kind of "trim" option, so the mouse is re-centered on screen while the yoke remains in its position? Second - I will have to try that - sounds odd. Or I misunderstand it. Could you point me to the timestamp in the video where I can see what you mean? Edit: I think that you should increase the mouse sensitivity for flying, to reduce the phyiscal amout of mouse travel - check the Tools menu, the option is in there. Third - OK, I will make that optional then. Best regards Hey, thank you for the answer. So changing sensitivity worked for "Second". But for First i mean this: I mean when i toggle the mouse yoke, it starts a bit to the left and a bit up. I need to adjust it by moving the controls all the time. How can i make it be in the middle when i toggle it? Thank you, Airman.
September 12, 20205 yr Commercial Member Quote How can i make it be in the middle when i toggle it? Hmmm, that looks weird. Definitely doesn't happen to me. The app uses the dimensions of your main Windows screen to determine the center. Are you running a different resolution in the sim than in Windows? Or is the sim running in Windowed mode? LORBY-SI
September 12, 20205 yr Commercial Member I may have a solution for the off-center thing in the next version. And a "trim" function that just resets the cursor to the center without affecting the flight controls. That way you can "point and drag". If you send me a message here in the forum with your order number from SimMarket, I will provide a link to my current devel version, so you can try it. That also has the optional mouse cursor hide/change thing (= you can hide it entirely or display a "cross" cursor when the mouse yoke is active). Hiding the cursor is a bit risky though, should anything happen to the app while mouse yoke is on, you will end up with no mouse cursor, until your restart your computer. best regards LORBY-SI
September 20, 20205 yr Commercial Member Version 1.70 has been released. Mouse yoke/rudder/throttle/spoilers now has a "trim" option: you can use the left mouse button to re-center the mouse cursor at any time. That way you don't have to "jump" so much when using a physical mouse. Initial center position should be corret too now. Best regards Edited September 20, 20205 yr by Lorby_SI LORBY-SI
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