September 15, 20205 yr Hi - two questions regarding wind settings (because I can't seem to find them anywhere and there's no in-game help or manual, apparently)... 1. when setting wind levels, what happens in the intervening space? Is this the same as x-plane, for example, if I set a level at 1000ft 0deg at 10kt and set another level at 11000ft, 180deg at 20kt, would I get: Ground: 0d at 10 500: 0d at 10 1000: 0d at 10 6000: 90d (or 270?) at 15 11000: 180d at 20 15000: 180d at 20 (or something close to that... is that how the wind layers are interpreted? So I could create shear by setting two close layers in opposing directions?) 2. Gusts: I see a gust slider for frequency in seconds (presumably how often it happens) and speed, which IIRC goes from 50% to 200%. What if I want a strong, steady crosswind coming from the ocean without a lot of gusts? Set my frequency very high and my speed to 50% maybe? But what does that actually mean? If anyone has insight as to how to interpret these settings, they'd be greatly appreciated. Thanks
September 15, 20205 yr I'd imagine that the wind gradually increases (and changes direction) between 1000' AMSL and 6000' AMSL. I seem to recall the frequency slider is how often it would gust (in seconds, up to 60 seconds); and the lower slider is what what percentage of increase: 100% being default, so a 10 kn wind will have a 20 kn gust. Even a gust of 50% strength over the wind speed is not always (even remotely) realistic. Many areas have flat surfaces around them where it's not unusual to have 3-+ kn of wind with very little directional or strength variation.
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