September 23, 20205 yr In P3Dv5 when whitecaps appear on waves in the water, they seem to occur only in a small radius around the aircraft. I'm curious to know if there is any way to make the radius larger. Thanks. Don Version: P3Dv5.4, P3Dv6 CPU: Core i7-13700K @ 5.5 GHz with HT on, GPU: RTX 3080 12GB, RAM: 32GB DDR-5, MONITOR: 32" 4K with G-Sync enabled, OS: Win10 22H2, Target Frame Rate: P3D 120, NCP Max Frame Rate 35.
September 24, 20205 yr It’s a good question, and i’m also interested in the answer. I also wonder if there’s a way to control whitecap direction? Seeing a small, sheltered body of water near the coast with whitecaps hitting the shore in three different directions Is one of the most visually jarring aspects of the sim for me. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
September 24, 20205 yr Author I just posted the same question on Lockheed Martin's forum. Hopefully they can give us an answer. Don Version: P3Dv5.4, P3Dv6 CPU: Core i7-13700K @ 5.5 GHz with HT on, GPU: RTX 3080 12GB, RAM: 32GB DDR-5, MONITOR: 32" 4K with G-Sync enabled, OS: Win10 22H2, Target Frame Rate: P3D 120, NCP Max Frame Rate 35.
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