October 14, 20205 yr I noticed on a flight today into KPWM (A320 mod) there were some elevation changes on the runway after a landed. I was slowing down on the centerline and I can only describe it as little cliffs and plateaus along the runway. For those P3d users, this would happen (to a much worse degree) when you used Orbx and installed a new airport and didn't run something within Orbx to fix the elevation changes. Has anyone else experienced this in MSFS? I am not sure if this is new with the new release or just something that hasn't been fixed but I figured i'd check. Also, it seemed to me (i could be wrong) that after the new release, the ground looks a lot blurrier when at high altitude. Anyone else have this? Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
October 15, 20205 yr Author bump Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
October 15, 20205 yr Author I noticed this on my second flight today into KSAN. When I landed the runway was blurry and had very minor elevation issues that look like little raised cracks all along the runway. Nobody is having these problems? Any idea on what could be causing this and how to resolve it? Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
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