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I'm curious. I just installed my honeycomb using FSUIPC to handle all the mappings. This relates to P3D5.1 as I haven't tried it with MSFS yet.

Inoticed that the yoke reacts more like a real yoke than others I've used, mainly in the elevators. When I used to fly IRL The minute the wheels left the ground my thumb went to the trim switch to set up for climb etc.  I must do the same with the honeycomb, immediately after takeoff the a/c feels nose heavy and I really need to trim it up.

Wondering if anyone else has noticed this. Up to now, trim has had little effect on the "heaviness" of the yoke in P3D.

No problem, just curious - 

 

Vic


 

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I just replaced my 20y old CH yoke with the honeycomb and I'm having the same results as you. I think its a little more heavy feeling than the real thing but as I use it more I'm becoming more comfortable with it.

 

Frank 


Frank Ryan

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