November 27, 20205 yr Hi, I'm using the honeycomb yoke with the latest update from MSFS and since my control inputs have gone nuts. I pull back on the yoke and the elevators move to the position, but flick back to neutral and then back to the input when I move the yoke again and back to neutral. This is also happening to the ailerons too, move to the input then back to neutral. Using the modern flight model. Have pulled the USB on the yoke, have reset the controls in the controls dialogue, restarted PC, changed aircraft and they are all doing the same. Any ideas of a fix please folks? Ollie G System: 8700K O/C@ 5.0Ghz, Asus ROG Strix Z370F MoBo, H100i v2, Gigabyte 1070 XTreme Gaming Edition, 500Gb NuMe (OS), 500 Gb (XP) & 1Tb Samsung 850 SSD (P3D), 4Tb WD HDD as library, Rift S & Touch, Honeycomb Yoke, Saitek throttles and TM TPR rudder pedals Flight Sims: Xplane & P3D v4.5 HF2 - Orbx Global, Vector, Europe LC & Others, REX TD & SC Enhanced, AS, ASCA, Chaseplane, UK2000 Scenery, FSFX stuff and lots, lots more!
November 27, 20205 yr I would check you have not accidently double mapped something like trim to the same axis.
November 27, 20205 yr Author @Glenn Fitzpatrick Turns out to be pilot error - and sort of what you suggested as during a sim rig move around I had plugged my Saitek yoke in to get the 2nd throttle box working, but that in turn also was recognised so I was using MSFS with two yokes. And they fought like a couple of children over who had control! Thanks for your suggestion it started me off searching in that direction. Ollie G System: 8700K O/C@ 5.0Ghz, Asus ROG Strix Z370F MoBo, H100i v2, Gigabyte 1070 XTreme Gaming Edition, 500Gb NuMe (OS), 500 Gb (XP) & 1Tb Samsung 850 SSD (P3D), 4Tb WD HDD as library, Rift S & Touch, Honeycomb Yoke, Saitek throttles and TM TPR rudder pedals Flight Sims: Xplane & P3D v4.5 HF2 - Orbx Global, Vector, Europe LC & Others, REX TD & SC Enhanced, AS, ASCA, Chaseplane, UK2000 Scenery, FSFX stuff and lots, lots more!
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