December 7, 20205 yr The software add-on does get the airport code correct and match real life, MSFS World Map, and LittleNavMap. But a very few are wrongly listed in the PDF guide book charts. And after all that is where you probably would first look. I found these the hard way, but now know the codes and therefore how to see the strips and new sceneries easily. strip.....................guide book code (typos)..............code in real life, MSFS map, LittleNavMap (correct) Bedlands Gate.......................EGVP.........................................EGPV Berrow...................................AG100........................................EGEQ Cockerham..(Patty's Field)....EGIH...........................................EGXI Lumb in Rossdale.................EGOX..........................................AG80 Lundy Island Airfield........... (none)....................(it has no code in real life so guide book is not wrong here). Orchard House Farm............ AG84..........................................AG86 Oxenhope....................(missing in manual)..............................EGOX But all codes are correct in the FS mod V1 itself, just not in the guide book manual. The other 43 airstrips' codes in the guide match real life and the maps. However Egton and Bakersfield are in the manual but their scenery and their Community folders are not in the package. So, 2 airports lost. On the other hand, Oxenhope is not in the manual, but its new scenery and a Community folder called Oxenhope are there. 1 airport gained. There are two #14 air strip folders: (Bourne Park and Bowland Fell (Forest) Gliding Club. 1 more gained. Which means 50 strip sceneries enhanced, as advertised. I have not seen any bad or poorly behaved scenery, it all looks very good! 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
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