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bings maps data available through unreal engine

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https://www.youtube.com/watch?v=lZXTZphgyps

It seems microsoft will let unreal engine users build projects based on the same technology used for MSFS. This means any developer using unreal engine will have access to that data. So technically other developers will be able to build their own simulator or game based on the same data used in MSFS (except for blackshark ai).

Edited by cepact

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