December 24, 20205 yr Hello, does anyone know how the overall performance of FSGRW affects the performance of P3D? It seems to run slower than normal but it used to work fine with FSX
December 24, 20205 yr Working perfectly normal here. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 24, 20205 yr Same for me. If you have the 'full' refresh then you can get a slight pause when the weather refreshes. If you go for the 'fast' refresh it's more or less instant. The transition is not smooth but that's not something FSGRW can do, I don't believe. Not seeing any performance degradation over and above the normal FPS drop you get in complex weather vs clear skies, which isn't much these days. Temporary sim: 9700K @ 5GHz, 2TB NVMe SSD, RTX 3080Ti, MSFS + SPAD.NeXT
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