Jump to content
Sign in to follow this  
PSSDash8

Erick Cantu 737-200 low nose

Recommended Posts

Is it me or has anyone else noticed that Erick Cantu’s 737-200 has a low nose while parked on the tarmac. Is this the way 737-200’s are supposed to sit while on the ground? The aircraft appears to be slanted downhill towards the nose gear. I don’t know if this is an error in the static pitch entry in the aircraft config file or what? I like Cantu’s aircraft but this leaning on the nose gear is frustrating. Hope someone responds with more info on this.

                                                                   PSS Dash 8

Share this post


Link to post
Share on other sites

Is there anything strange to be seen in external view ? E.g. Nose wheel sunk into the ground ?

Do you have a downloaded file name and a source so that I can download it myself to test your problem.

Regards

Hans

 

Share this post


Link to post
Share on other sites

The nosewheel does not appear to be sunk in the ground. The aircraft I am using is by Erick Cantu. I downloaded it from Flightsim.com. The file name is N246US.zip. I found that by tweaking the landing gear contact points, both nose and main gears that the aircraft now sits more level on the ground. I don’t know if Erick Cantu intended the plane to sit the way it does from the download, but I am much happier now that I have completed my tweaks. Thank you for responding. Let me know what you think of the plane after you download it and install into your sim. 

                                   Best regards,

                                   PSS Dash 8

 

 

Share this post


Link to post
Share on other sites

PSSW Dash 8,

I already had the problem free model and a number of paints for your (problem) B737-200 in my FS9 setup, so I only needed to add your new (test) paint to be able to see if I could somehow reproduce your problem. However, everything looked great and without the problem(s) you mention.

Here are my existing contact points anyway though:

[contact_points]

point.0=1,1,38.0,0.0,-7.15,1574.8,0,2.216,70.0,0.22,4.1,0.639,6.1,6.3,0,180,250

point.1=1,-1.75,-10.0,-8.35,1574.8,1,3.371,0.0,0.55,2.5,0.639,6.3,6.7,2,180,250

point.2=1,-1.75,10.0,-8.35,1574.8,2,3.371,0.0,0.55,2.5,0.639,6.2,6.6,3,180,250

static_pitch=-1.2

static_cg_height=7.8

gear_system_type=0

I do not use or have any scrape points because I prefer to fly, instead of seeing destructive explosions/fire etc, as the result of which aircraft parts hit the ground first during crashes. I have also removed all unnecessary zeros behind the above decimal points.

Hope this helps and happy landings.

Hans

P.S. I assume you have tried the combinations Shift - Enter and/or Shift - Backspace for increasing/lowering your pilot's seat.

Share this post


Link to post
Share on other sites

I tried your contact points and the aircraft nose dived into the ground. I don’t know what happened. I copied and pasted your 0, 1, and 2 contact points into the Erick Cantu 737-200 model and it just didn’t work. It’s ok though. I tweaked the settings to the point where the aircraft sits level on the ground and it flies very nicely. Thank you for responding. 

                                              Happy Flying

                                              PSS Dash 8

Share this post


Link to post
Share on other sites

The only thing I can think of now is that you are using a different AIR file to the one I'm using for my own B737-200.

Anyway, I'm happy to hear that you have managed to solve your problem yourself.

Regards

Hans

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...