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jcpancha

HP Reverb G1 Narrow FOV P3D v4.5

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Hi guys. Hope all ok with all

Just swapped my Rift S with an Reverb G1 and noticed immediately the narrow FOV. Basically Rift S made usage of the full FOV and the G1 narrows is to a point i can' have any sort of peripheral view. 

I've seen in other forums what it looks like a fix for P3D v5 but nothing for v 4.5. Something called "enable hidden area mesh"

If anyone had the same issue can you point me on the right direction for a fix?

Thanks in advance👍

Edited by jcpancha

I9-9900K @3.60GHZ, 64GB, NVIDIA GEFORCE RTX 3080

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